MOKTAR

par davidnurdin · Remakes
pas encore noté
▶ Jouer Sources Éditer GitHub
. / src / Titus / Enemy.php · commit 2fb9809
<?phpnamespace App\Titus;/** TITUS_enemy */final class Enemy{    /** 00: alive, not 00: dying/dead */    public int $dying = 0;    /** the current phase of the enemy */    public int $phase = 0;    public Sprite $sprite;    /** What kind of enemy */    public int $type = 0;    public int $power = 0;    public int $centerX = 0;    public int $rangeX = 0;    public int $delay = 0;    public int $direction = 0;    public int $rangeY = 0;    public int $initsprite = 0;    public int $initX = 0;    public int $initY = 0;    public bool $init_enabled = false;    public int $initspeedX = 0;    public int $initspeedY = 0;    public int $carry_sprite = -1;    public int $dead_sprite = -1;    public bool $boss = false;    public bool $trigger = false;    public bool $visible = false;    public int $counter = 0;    public int $walkspeedX = 0;    public function __construct()    {        $this->sprite = new Sprite();    }}