<?phpnamespace App\Titus;/** TITUS_object: things the player can carry / throw / stand on. */final class TitusObject{ public Sprite $sprite; public int $initsprite = 0; public int $initX = 0; public int $initY = 0; public bool $init_enabled = false; /** momentum, must be >= 10 to cause a falling object to hit an enemy or the player */ public int $mass = 0; public ?ObjectData $objectdata = null; public function __construct() { $this->sprite = new Sprite(); }}